Unakin is a revolutionary AI tool designed to supercharge the game development process. Its codegen models outperform state-of-the-art models and are three times faster. Sawyer, the core of Unakin, connects to the codebase and broader game project, building a knowledge graph to provide essential context. It also integrates with tools like the IDE and game engine to enable actions. Based on user requests and the game project ontology, Sawyer creates an interactive end-to-end plan with every task it will execute. Powered by leading AI models, it analyzes code, uses profiling and analysis tools to identify issues, and generates new code or takes in-engine actions for targeted improvements. After implementing these changes, it runs a series of testing mechanisms to ensure the functionality and robustness of the completed actions. Finally, it conducts and compares before and after analyses to ensure the success of the new code or actions. Unakin is a game-changer in the field of AI-powered game development.
Unakin
Unakin empowers game developers with advanced AI capabilities, enhancing the development process.
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